<script type="text/javascript" src="/wiki/moveobj.js"> </script> <script type="text/javascript"> /*********************************************** * Floating image script- By Virtual_Max (http://www.geocities.com/siliconvalley/lakes/8620) * Modified by Dynamic Drive for various improvements * Visit Dynamic Drive at http://www.dynamicdrive.com/ for full source code ***********************************************/ //Step 1: Define unique variable names depending on number of flying images (ie:3): var flyimage1, flyimage2, flyimage3 function pagestart(){ //Step 2: Using the same variable names as 1), add or delete more of the below lines (60=width, height=80 of image): flyimage1=new Chip("flyimage1",47,68); flyimage2=new Chip("flyimage2",47,68); flyimage3=new Chip("flyimage3",47,68); //Step 3: Using the same variable names as 1), add or delete more of the below lines: movechip("flyimage1"); movechip("flyimage2"); movechip("flyimage3"); } if (window.addEventListener) window.addEventListener("load", pagestart, false) else if (window.attachEvent) window.attachEvent("onload", pagestart) else if (document.getElementById) window.onload=pagestart </script>
<DIV ID="flyimage1" STYLE="position:absolute; left: -500px; width:19; height:19;"> <A HREF="http://easy-design.net"><IMG SRC="bee1.gif" BORDER=0></a> </DIV> <DIV ID="flyimage2" STYLE="position:absolute; left: -500px; width:19; height:19;"> <A HREF="http://easy-design.net"><IMG SRC="bee2.gif" BORDER=0></a> </DIV> <DIV ID="flyimage3" STYLE="position:absolute; left: -500px; width:19; height:19;"> <A HREF="http://easy-design.net"><IMG SRC="bee3.gif" BORDER=0></a> </DIV>
//Step 1: Define unique variable names depending on number of flying images (ie:3): var flyimage1, flyimage2, flyimage3, flyimage4, flyimage5, flyimage6 function pagestart(){ //Step 2: Using the same variable names as 1), add or delete more of the below lines (60=width, height=80 of image): flyimage1=new Chip("flyimage1",19,19); flyimage2=new Chip("flyimage2",19,19); flyimage3=new Chip("flyimage3",19,19); flyimage3=new Chip("flyimage4",19,19); flyimage3=new Chip("flyimage5",19,19); flyimage3=new Chip("flyimage6",19,19);